Game PC

Ristar the Shooting Star GG2SMS – Hacks – SMS Power!

VersionDateByIPS downloadSize 1.53 May 2020nextvolume Revo BcnAbel76RistarTheShootingStar-GG-GG2SMS-1.5.zip855B

10 minutes gameplay video:

Ristar The Shooting Star v1.5 GG2SMS Conversion by BcnAbel76 2020-05-03

  • Set game to fit Master System Resolution, now game looks like MS normal game
  • HUD moved to up-left corner (needed causing problems if game was paused, now it is ok)
  • Fixed problems with new enemies, palette colors do not match
  • Moved intro sequences, 1 to 5 round, 6 is centered by game action
  • Removed restriction enemies and platforms dissapears outside Game Gear resolution, now game looks great!

Probably you don’t know:

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  • Game is set to Japanese because in EU/USA mode Round 2-1 is stripped and you play direct to Round 2-2
  • Passwords lets you continue game after Game Over screen, if you do not continue and you stay in Round 2 to 6
  • “Hard Game” mode is hidden with password (Unknown password)
  • “Read Document” is hidden with password (Unknown password)

Ristar The Shooting Star v1.4 GG2SMS Conversion by BcnAbel76 2017-01-04

  • Restored real hardware compatibility (v1.3 had a problem).

Ristar The Shooting Star v1.3 GG2SMS Conversion by BcnAbel76 2016-12-28

  • Optimized palette conversion routine
  • Deleted down blank lines
  • Fixed Checksum

Ristar the Shooting Star v1.1 Conversion by Revo 2016-12-10

  • Left column blank active.

Ristar the Shooting Star v1 GG2SMS by nextvolume 2014-05-31

  • This is the first release of this patch that allows you to play Ristar, a game released in 1995 by SEGA for the Game Gear, on your Master System.
  • The game works well, and is playable.
  • There is garbage on the borders of the screen, but it doesn’t affect gameplay.
  • The Game Gear START button is mapped to Button 1 on the Master System, except during gameplay, where it is mapped to the Pause button.
  • In some instances where both START and Button 1 were mapped to an action, the buttons have been inverted: one such example is the Sound Menu, where once Button 1 paused the music, and START exited the menu.

Now Pause pauses the music, and Button 1 exits the menu.

  • The patch applies to a ROM image of the European and American version of the Ristar cartridge.
  • In this archive other than for the IPS format patch, named `ristar_sms.ips’, you can find the full source code of the injected code snippets that were used to make the patch; this means that if you are technically versed, you can improve the patch yourself.
  • The Makefile is very simple and easily understood; to build the patch, simply run `make’.

The ROM image must be placed in this directory and named `ristar_orig.sms’; the patched ROM after running `make’ will be named `ristar.sms’. The Makefile assumes you are on a Unix-like operating system; if you are on Windows you can try using MSYS or Cygwin.

The assembler you will need to use is z80asm (

inject, fixsum, nop and putstring were written by me (nextvolume), they will respectively inject a code snippet, fix the ROM checksum, insert NOP instructions in the ROM and insert a string in the ROM; do whatever you want with them, but give credit.

All Versions

file namesize (bytes) total 5 files13K 7.3K 510 1.7K 1.7K 546 855


  • How to use BPS and IPS patch files

See the main page for Ristar the Shooting Star (リスター ザ・シューティングスター) / Ristar Return to the hacks index

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